@startuml
sprite $teamspeak [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000000158ACCCCA740000000000000000000
00000000000000017DFFFFFFFFFFFFB50000000000000000
00000000000002AFFFFFFFFFFFFFFFFFD500000000000000
0000000000008FFFFFFFFFDCDEFFFFFFFFB1000000000000
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0000000002EFFFFF810000000000004CFFFFF60000000000
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00CFFFF90004EFB2000000000000000000000001FFFFF400
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003FFFF8003FFFFFFFFFF40000007EFFFFFFA001FFFFA000
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000004400008FFFFFFFFFF9004FFFFFFFFFF800035200000
000000000001EFFFFFFFFFB008FFFFFFFFFF200000000000
0000000000003DFFFFFFFF4002DFFFFFFFF6000000000000
000000000000005899998200000479BEEB40000940000000
000000000000000000000000000000000000001FC0000000
000000000000000000000000000000000000008FF0000000
00000000000000000000000000000000000002FFF0000000
0000000000000000000000000000000000000CFFE0000000
000000000000000000000000000000000000AFFFB0000000
00000000000000000000000000000000000AFFFF50000000
0000000000000000000000000000000002CFFFFC00000000
000000000000000000000000000000008FFFFFD100000000
0000000000000000000000000000039EFFFFFC1000000000
000000000000000000000013579BFFFFFFFE700000000000
000000000000000000001DFFFFFFFFFFD950000000000000
000000000000000000000002445543100000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_TEAMSPEAK(_alias) ENTITY(rectangle,black,teamspeak,_alias,FA5 TEAMSPEAK)
!define FA5_TEAMSPEAK(_alias, _label) ENTITY(rectangle,black,teamspeak,_label, _alias,FA5 TEAMSPEAK)
!define FA5_TEAMSPEAK(_alias, _label, _shape) ENTITY(_shape,black,teamspeak,_label, _alias,FA5 TEAMSPEAK)
!define FA5_TEAMSPEAK(_alias, _label, _shape, _color) ENTITY(_shape,_color,teamspeak,_label, _alias,FA5 TEAMSPEAK)
skinparam folderBackgroundColor<<FA5 TEAMSPEAK>> White
@enduml